Posts tagged: science fiction

Avatar – a review of its technologies and message

This movie was one I anticipated for some time. I’m a Sci-Fi geek, a movie freak, and a Cameron disciple (ever since Terminator 2). Most important to me today however: seeing whether the world of cinema was about to change forever… or not. My review will *not* be about the story, but about a number of themes it addresses, namely the 3D experience, motion capture, and (some spoilers) it’s environmental message.

First, the 3D experience. I’m afraid I didn’t like it very much from where I was sitting. And that I learned is one of the keys to watching a 3D flick, you have to experience it just right.

A couple of thoughts on the human experience: You have to wear glasses, you have to sit in the right place, and no one can pass the screen to go to the bathroom or else all is destroyed.

  • The glasses: there are generally 2 types of glasses used in 3D cinema, active ones with shutter technology, and passive ones, which are just like regular, slightly over-sized sunglasses. I used the latter. Having biked for 30 min. at full speed just to get to the cinema on time (that’s how geeky I am about this), I found that sweat really didn’t agree with these glasses. The cinema provided me with one of those alcohol drenched tissues, but that definitely didn’t last me through the two+ hour movie. For the rest, I found them a little dark and the image without them was a lot clearer, though of course not meant for regular 2D viewing.
  • Sitting just right: so I arrived to a packed cinema, meaning that I had to sit bottom-center-right and also that I have to try to see the movie again in a more empty cinema. To me the viewing experience definitely seemed sub-par and I will have to research optimal placement prior to seeing my next 3D movie.
  • Other people’s bladders: so a couple of things disrupted the experience: my seating position, the subtitles, and people passing the 3D screen to go to the bathroom. The latter seemed to disrupt the image physically with the light of the entire image actually changing, and my thought is that they must have disrupted the beamer in some way. And while the subtitles seemed to float as much as the rest of the objects (see next paragraphs), they took away from the illusion of staring into a wonderful 3D world at times.

Generally, I think that Avatar should actually be viewed in an IMAX theater, which has a far larger screen and is designed for 3D, and not a regular cinema converted to 3D, which seems to be all the rage these days. And while dubbed movies kind of suck, I think it may be a better choice for people like me residing in a non-English country.

THE BIG QUESTION: So how was the actual 3D? Apart from the qualms I mentioned, actually pretty interesting! A few years ago, I watched Superman Returns at an IMAX, which required me to put and take my 3D glasses on and off as a green or red symbol appeared on screen and that sucked. But for Avatar, I could keep the glasses on all the time.

The 3D itself wasn’t the pop-out kind either, rather it was like you were looking into a window at 3D objects. In one scene, Sam Worthington’s character was exploring the alien jungle and looking at some exquisite flowers and it felt to me like I was standing opposite him looking at the same objects, which was nothing short of amazing!

I liked 3D a lot in slow scenes like this, but fast scenes such as battles were a little harder to follow. Cameron tells one hell of a story though, which drew you into the picture regardless.

Topic 2: Motion capture
The actual revolution that this movie is supposed to herald is the new kind of motion capture used, called performance capture. As far as I understand it, it allows for a few innovations in film making: accurately capturing face movement, having real characters interact realistically with virtual ones, and, for the camera person, seeing in realtime the result of the performance capture through the camera’s viewfinder.

THE BIG QUESTION: did it work? Hell yes!!! You notice it first with the female antagonist, Neytiri played by Zoe Saldaña (I had no idea!), who is completely “performance captured,” and whom you fall in love with within a few minutes. Her face shows an amazing range of emotions, from anger to joy, that demands an emotional response from the viewer. The last time I found myself infatuated with a virtual character was in King Kong, where I felt real sympathy with this fantastical character that Peter Jackson brought to screen.

Topic 3: the environmental message (limited spoilers ahead!)
Yes, one of the strongest themes of this movie was preserving a planet, respecting it’s inhabitants, both plant and creature. It was very powerful, I thought, but some people may consider it as preachy.

The problem with this message is that following it would require us to abandon 99% of our technology and return to a lifestyle more connected with nature and I’m very sceptical that this could ever happen, certainly not in time for this century’s crisis.

What Avatar manages to show is that the human race, through it’s relentless need for progress and profit, will always end up destroying that which exists in order to create something new. Avatar condemns our race to a “dying planet” and it can’t send a sadder message than that.

In Conclusion:
Above all, Avatar is an Action and Sci-Fi flick, and a good one at that, but it also makes you think, which many of Cameron’s movie seem to do. Definitely a re-watch for me, both on the silver and the small screen.

Rating: 7/10

Vincent
(p.s. minus the added formatting and picture just now, this post was written on an iPod Touch, forever dispelling my notion that typing on a touch screen is impossible. It did lead to some typos & grammar errors, mostly caused by it’s 95% useful predictive spelling engine.)

A (Sci-Fi inspired) vision of Facebook's (or equivalent) future

Sci-fi future of facebook.jpgOK, admittedly I’ve gone a little Facebook-crazy, ever since I joined the service ca. 2 years ago. Not Twitter-crazy, as in adding millions of friends, but an infatuation based on real value, the ability to organise activities and communicate with long-lost friends. And definitely not as crazy as the future I envision for Facebook or what I call *real friend*-based social networking™.

Phase 1, five years from now: Real-time

Imagine Google talk’s new innovation, video chat through the webplayer. Also imagine perhaps the most annoying internet-phenomenon of all: “voyeur TV,” made most famous (to geeks) by the likes of Justin TV and other Lifecasters, not to mention Survivor and Big Brother.

Where I see Facebook going in just a few years, is that you tune into a profile and if your friend allows it, you see a live feed instead of a static picture. Already, when I met old friends in Maastricht a few weeks ago, I thought how cool it would be to track a person’s physicial changes real-time on Facebook, instead of seeing what they *want me to see*.

The flaw: most people aren’t that comfortable showing unfiltered feeds. The opportunity: everyday, we’re becoming more accepting of the lack of privacy that the internet provides. The reality: probably a mix of both, where users give consent and only operate the camera when they feel like it.

Phase 2, ten years from now: in your living room

Picture the two innovations that Apple has essentially made mainstream. One, a camera in every electronic device. Two, training users to abandon the keyboard, through the iPhone and now multi-touch gestures. Repeating something I wrote before: this video-review, where a journalist compares typing on the EEE PC vs. the iPhone, at insane speeds in an all-terain vehicle, was really eye-opening how well that “virtual” keyboard works on the iPhone. So much for my first post on the iPhone app-store, that “the iPhone is just for games“…

My vision of a connected society in 10+ years is not that we all become experts at typing. The PC has always been designed by and for geeky engineers and we’ve had to put up with it because there was simply no other choice. Instead, I see every TV, every device perhaps, internet-enabled, in which we manipulate by simple gestures, a shake perhaps, the push of a single button…

In the future, I see people turning on their TV and tuning into Facebook and chatting with their friends as if they came for afternoon tea.

Phase 3, twenty years later: holofriends

In “Avatar,” the new movie by James Cameron, 13 years in the waiting, the story is that people use avatars to explore strange new worlds. In the real world, James Cameron is developing technologies that can capture actors’ facial expressions to the nth degree, and offer a real time preview into how that would look like post-production. Take that together with ca. 2000 cinema screens in the US that have been converted to 3D and perhaps you see where my thinking is going. In a few decades, both the motion-capture technology and the 3D one will become affordable, already 3D filming is a matter of tying two HD-cameras together, and eventually 3D screens will come to our living rooms,… perhaps enabling us to see and interact with hologram friends from Facebook?

Imagine, jogging with a Facebook friend, having your mom “virtual hug” you after you were dumped, having virtual se… ok, now I’m going to far!

Facebook on the brain.jpg

Phase 4, fifty years into the future: I’m alive, I’m alive!!!

In the future we will be able to speak to dead friends and family members. Morbid? Perhaps it’s better expressed as, in the future we will live forever, at least digital versions of us.

But perhaps the 300 MB sized data encompassing our brain, as envisioned in the Battlestar Galactica sequel, Caprica, isn’t quite so realistic. Instead, a $100 million Paul Allen foundation, called the Allen Institute for Brain Science, is using digital technology to slice, dice, and capture what our brains are made of. It’s quite sad, because so far they are finding that the data is so excessive and so “personal” (every brain is different!!!), that they don’t yet know when, if ever, they will have finished capturing the brain.

But what is certain is that, eventually, we will develop an understanding of what makes us tick, and perhaps, perhaps, develop technology to transfer our memories to a machine. And when that happens, what’s to stop people from signing up to live forever? And imagine the pressure then coming from friends and family members to experience those memories one last time, and again, and again. It would be the rebirth of a more morbid social network, finally.

Final thoughts

None of this has to be Facebook-powered of course. But there’s no denying that wherever the internet is going, it will be built on more interactions between people, between real people, not these quasi-friendships strangers make on Twitter, mostly for selling and customer support purposes. And right now, as far as those *real* relationships are concerned, Facebook is king.

The end… or the beginning?

Vincent

Technology, business, and the need for a religion

Before you label me a religious nut, let me explain that religion to me has little to do with god, rather it is about finding meaning in what we do. In that sense, it may be more appropriate to call me a type of Buddhist than the Catholic that I was raised as. I think that business and technology (to the latter of which, I include science in general) are particular areas missing a type of meaning, and there is actually a continuous battle being fought against it.

This is perhaps more apparent in science, where prominent celebrity-scientists like Richard Dawkins are waging a war against creationism, and with that all that it stands for. I have little defence for the bible-based pseudo science being propagated by people with very little in credentials to their name. I don’t particular think that science should’ve ever entered this area of people lives; it comes from an outdated belief that the church should control everything that we stand for. ‘Control’ is the wrong word; there should be ‘meaning’ to all things we do, but the validity of science is established and the validity of religion is being undermined more everyday by pretending to be a pseudo-science.

In business too, a battle is being waged between maximising measurable shareholder returns vs. the more intangible qualities that make ideas great. Religion, meaning, has lost it’s place to the Dollar bill a long time ago…

I thought this subject appropriate as one of my favourite science fiction shows has ended last weekend, Battlestar Galactica, in which the presence of a god or gods plays a strong role in determining the fate of man and machine. It is one of a trilogy of shows that have played a strong part in my thinking since I was a teenager; the other two being “Star Trek: The Next Generation” and “Terminator,” the movies and the show [I also love "Babylon 5," though that more for the solid quality of screenwriting, on par with shows like "The Wire," a story for another day and blog].

There is little doubt in my mind that some version of the future predicted in those three shows will come true. The robots will come anyway, but what does that mean for us? Will they be equals like Data in Star Trek; dangerous allies like the friendly terminator on John Conner’s side; or simply “the enemy?”

killer robots.jpg

I guess that this is for us to decide and I think that some kind of religious element, similar to Asimov’s three laws of robotics perhaps, will have to come into place for there to be a meaning that transcends the relationship between man and machine. Our very nature is determined by the state of nature as we perceive it: a planet with resources too few to maintain all of us, feeding our competitive spirit; humans that are a kind of machine, with a limited life-span, and the ability to procreate, feeding our compassionate spirit and need for understanding. By creating beings that defy that logic, it is hard to fathom what effect that will have on us. Will we see them as competition, as slaves, as children, as equals? How will they see us?

I think that religion, as it is now, needs to accept that science is an established area that explains, in part, our place in the universe—science will not, as yet, make us immortal. I also think that religion is a strong candidate for the building of communities, something that science and technology plays a role in also. I think that the imperfection that is religion, should perhaps also be built into technology in some way, remembering that by religion, I mean “the bringing of meaning,” which is different to “the bringing of purpose.”

That meaning, whatever it is, “god,” is by nature imperfect, fuzzy, and unclear, because worshipping perfection, a perfect god, a “techno-god,” will more than likely mean the end of us. I have a hard time imagining that such a god will tolerate flawed creatures like us.

This is my brain-dump after spending a few days in limbo, and currently on just a few hours of sleep. It is, admittedly a little light on criticising the business side of things, which, in my opinion, has more than proven it’s ability to take meaning away from action. Take it as the start of a conversation perhaps.

Vincent
P.S. speaking of sci-fi and the future, did you know that “Demolition Man” is considered the Nostradamus of sci-fi movies?

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